This is a bust I made of a demon. I made the body, horns, and eyebrows in ZBrush. I retopologized and made the accessories in Maya. I then UV'd it and finally brought it into Substance Painter to texture it.
It took 2 weeks to sculpt, 1 week of topology/making accessories, 1 week of UVing and 2 weeks of texturing.
Demon Bust full turnaround